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Day by Day - Environment

​Day by Day is a 2D narrative-heavy RPG that is currently in production. The game aims to deliver an intriguing experience and accurate information when comparing healthcare systems.

In this project, I was in charge of creating the environment. The game featured three different locations, an apartment, the workplace, and the hospital.

Apartment Tile Sheet

Apartment Tile Sheet

Hospital Tile Sheet

Hospital Tile Sheet

Workplace Tile Sheet

Workplace Tile Sheet

in-game screenshot

in-game screenshot

in-game screenshot

in-game screenshot